Replaced by Developing and managing an information architecture - Whole of Victorian Government ICT Guideline issued 29 November 2010.
Supporting: Information Architecture/Classification standard (WEB/STD/08)
Version: 2.0
Release Date: 30 November 2007
This resource supports the Information Architecture /Classification Standard WEB/STD/08. A significant component of effective information architecture design is refinement and review of the information architecture using usability testing. This may be incorporated into a Usability Testing Plan.
This resource provides advice for developing a plan to test a website's information architecture, focusing specifically on supporting users to find information easily. Specific information architecture issues are addressed including:
Usability testing is a technique for ensuring that the users of a system can carry out the intended tasks efficiently, effectively and satisfactorily. It is an iterative process that is repeated at several stages in a website development or re-development process.
There are six key components in the development of a usability testing plan. They are:
Some organisations have one formal usability testing plan and others have more frequent, often informal, testing plans. The approach adopted will depend on the number of people conducting the test, the time available, resources and costs.
Some usability experts argue that the development of a usability culture characterised by frequent, small, inexpensive in-house testing can deliver very effective results comparable to or exceeding more formal usability testing. In this culture-of-usability model, the tests are run on a regular, fixed schedule (once a month or more) with a small number of users. Any aspect of the website – e.g. design, perform, task completion, information architecture – can be tested. (1)
Ease of navigation and efficient discoverability are fundamental to providing a better web experience and service to citizens.
Usability testing of the information architecture reveals any flaws in the architecture, navigation or labelling of the site.
There is a very strong correlation between user satisfaction and loyalty. Fundamentally good usability increases usage and return visits. Usability testing the information architecture ensures users:
Testing the validity of the information architecture components of a website can and perhaps should be undertaken regularly throughout the development and subsequent operation of a website. The most successful organisations conduct usability tests frequently, results are quickly integrated into the website, and the total cost of the testing program is smaller. (2)
Usability testing the information architecture of a website examines how a user interacts with a webpage or website. It establishes whether there is a match between how the web manager and developer expected or anticipated a user to act with how a user actually acted.
The development of an IA Usability Testing Plan describes the approach that your organisation takes to testing the information architecture. In many instances this plan will be part of a broader approach to testing the usability of the whole website.
A usability testing goal is a measurable design objective for how usable the architecture needs to be. It should be aligned with specific user interactions. Usability goals underpin the overall design and interactions available on a website and should be established early in the design process.
Usability goals have three attributes:
IA usability testing references focuses on testing, improving and refining the information architecture. Specific information architecture features that require testing include:
There is a rich collection of user testing methods that can be used to test the usability of the information architecture.
1. Cognitive Walkthrough is an approach to evaluating an interface based on breaking down and analyzing actions that a user must perform in order to use the system or perform a task.
2. Focus Groups gather groups of users to get their feedback, initial reactions to a design, and discuss their preferences. Focus groups can be useful for raising issues that may not come out during interviews and are excellent when cost and time are issues.
3. GOMS is a family of techniques for modeling and describing human task performance. GOMS is an acronym that stands for Goals, Operators, Methods, and Selection Rules.
4. One-on-one interviews with users exploring specific aspects of the website presentation and functionality.
5. Prototyping involves developing representations of a system for testing purposes and can range from simple sketches to almost fully functional systems.
6. Scenario-based tasks where a range of scenarios are developed to test the information architecture. Scenario-based testing is appropriate for testing all aspects of the website information architecture.
7. Task Analysis evaluates how the end-user actually uses software or websites. An analyst determines the user goals and tasks, then makes recommendations aimed at increasing efficiency and user-friendliness.
8. Usability Inspection reviews a system based on a set of usability guidelines. Experts familiar with issues of usability in design perform the usability inspection.
9. User Testing observes actual users interacting with software or websites. Users are asked to perform tasks while usability experts observe and take note of their actions. (3)
The preparation of one or more test methods for inclusion in a testing program is reliant on research and evidence related to the website audience/users and stakeholders. It is vital that the following information sources are used to develop the tests. These include:
Consider and document the measures of acceptable performance and how they will be recorded so that recording is accurate and objective.
Data can be collected through:
Information architecture usability testing tools include:
Data collection tools include:
For more detailed advice on testing methods and tools see:
Usability Testing Methods Toolbox available online
The selection and recruitment of users to be involved in usability testing is an important factor in achieving effective test results. Returning to the audience profiles documented in the Information Architecture Plan will help to identify the types of users that should be engaged to perform the user testing.
Users should be selected carefully and should represent the intended audience groups. Informal testing can be less rigorous in terms of user selection however care must be taken to ensure impartiality and limited familiarity with the government or organisational perspective. Users who have no knowledge of the subject domain being tested are generally more likely to identify flaws in the information architecture than those who are familiar with the area.
Usability testing can involve quite large groups of users particularly if there are several distinct audience/user groups. However leaders in the usability field such as Jakob Nielsen have set a benchmark of 5 carefully selected and representative users being tested over the course of 3 tests. It is argued that this will uncover the bulk of usability problems. The decision regarding the number of users and number of usability tests will be determined by the complexity of the information architecture, the range of user groups, and available resources, funding and business risk associated with the site.
The two main aspects to consider when conducting the testing program are:
Typical roles are:
Consideration should be given to ensuring that:
A report on the IA usability testing outcomes should be prepared and used to guide ongoing change and development.
Testing the information architecture will identify a list of issues, problems and areas of user frustration. These items should be prioritised according to a sliding scale reflecting the impact on the overall usability of the site and specifically on the way users find information on the website. Typically the scale would assess issues as:
An effective information architecture must reflect the way users think and wish to interact with the website. User information needs as well as business goals should be well understood and aligned in the information architecture design of the site. Therefore communicating these needs and goals to stakeholders is essential to ensuring that the information architecture is understood, endorsed and supported by stakeholders.
Consideration needs to be given to the strategy for communicating the results of usability testing to stakeholders. These could include:
Kirby Lauren (2000) Professional website usability
Usability and Information architecture
Useit.com Jakob Nielsen's website
Usability Testing Methods Toolbox
Usability and User Experience:
Website Management Framework
Government Services Group
Department of Treasury and Finance
Phone: 61 3 9651 5656
Email: administration@egov.vic.gov.au
Footnotes:
(2) Fraser J (2002) The Culture of Usability: How to spend less and get more from your usability-testing program.
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